*LATEST* Rainbow Six Siege Operation Brutal Swarm: Release Date and Patch Notes
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Rainbow Six Siege Operation Brutal Swarm Release Date
Operational Brutal Swarm is here! We’ll look to cover the release date and patch notes of the long-anticipated update to Ubisoft’s Rainbow Six Siege on September 6, 2022
When will Rainbow Six Siege launch Operation Brutal Swarm?

The timing for the launch has not been notified yet, however it’s a strong chance that the launch will follow similar to Operation Vector Glare.
Here’s a reminder of when this was:
- PC: 6 AM PT / 9 AM ET / 2 PM GMT
- PlayStation: 7 AM PT / 10 AM ET / 3 PM GMT
- Xbox: 8 AM PT / 11 PM ET / 4 PM GMT
*UPDATE* It’s confirmed by Ubisoft that maintenance will commence at 6 AM PT / 9 AM ET / 2 PM GMT.
Keep these times logged in tomorrow if you’re looking to jump in as soon as!
Operation Brutal Storm Download Size

It looks like Operation Brutal Swarm may need decent storage on your consoles and PCs, significantly on PC and PS4 which require over 50GB of storage to download the new patch.
Next-gen have a manageable download size of 33GB which should run smoothly barring any connection problems.
Here are some simple tips that could help you the download the Operation Brutal Swarm patch faster:
- Make sure no other games are downloading / updating in the background
- Disable all apps that are not being used
- Disconnect other devices from Wifi if they’re not being used
- Ideally use ethernet connection
- If using Wifi make sure it’s not being hogged by your neighbours
- Use a fast VPN
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Who is the new operator coming to Rainbow Six Siege?
Grim

Grim looks to to be the next operator looking to take storm into the next operation of Rainbow Six Siege on September 6, 2022.
Ubisoft have described Grim as follow:
“Grim is an intel-gathering, roamer-hunting Operator who can help track down or root out pesky Defenders with his Kawan Hive Launcher.”
As mentioned above, Grim’s Hawan Hive Launcher will make it’s debut tomorrow in the games’ latest launch.
Here’s how it works by which Ubisoft have kindly described the gun prior to the character’s availability so you can jump in with ease:
“The launcher shoots projectiles that stick to surfaces. Once a projectile lands, it opens up and deploys a canister onto the floor. Then the canister opens and deploys a swarm of micro air vehicles (aka robotic bees) that hover in the area for a set period of time. If a Defender is caught in the swarm or runs into it, the bees will swarm them and track their location in real time for all the Attackers to see.
It seems like Grim’s gun provides an ample amount of crowd control.
While allowing allies to expose enemy position for an extended amount of time.
Grim will also be equipped these default weapons when playing him:
- 552 Commando
- SG-CQB
- P229
Operation Brutal Swarm Patch Notes
Alongside Grim, a plethora of updates are coming to Rainbow Six Siege which boasts new gadges, improved mechanics and quality of life changes.
The changes are stated below by Ubisoft:
New Gadget: Impact Emp Grenade
This season we’re adding the Impact EMP Grenade, a new throwable gadget that explodes on impact to deactivate nearby electronic devices for a short period of time. You’ll be able to find it as 3rd gadget option for these Operators:
- Blackbeard
- Montagne
- Dokkaebi
- Nokk
- Gridlock
- Sledge
- Lion
- Osa
Weapon Recoil
NEW RECOIL SYSTEM (PC)
We overhauled the recoil system with the aim of making weapon recoil more meaningful. In this new system:
- Vertical recoil has been reviewed on all weapons and adjusted to match the weapon’s expected power level.
- Vertical and horizontal recoil intensity increases during sustained fire bursts. The longer the burst, the stronger the recoil.
- Limits on weapons with strong recoil have mostly stayed the same.
- LMGs and weapons with high capacity magazines now have a 4th stage of recoil that’s harder to control.
- Weapons have more attachment options. This feature will be available for both Console and PC.
RECOIL CHANGES (CONSOLE)
Recoil on console now works differently compared to PC.
In the past, console recoil was adjusted based on PC values and modified for console.
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Player Protection
REPUTATION PENALTY: ABUSIVE TEXT CHAT
Last season we introduced Reputation Penalties by adding a penalty for abusive friendly fire, and this season we are introducing a new penalty for abusive text chat. While active, this penalty mutes repeat offenders by default to prevent hateful and abusive content in text chat. Muted players can still send and receive messages in text chat, however their messages will only be seen by players who choose to unmute them.
The abusive text chat penalty will become active later on in Season 3 rather than during the season release. When released:
- All players will have a grace period so they can adapt to the new system.
- After the grace period is over, players who’ve sent too many hateful or abusive text chats will get an active penalty for 30 matches.
REPORT CHEATERS IN MATCH REPLAY
We’ve added a new way to report cheaters in Match Replay. Now you can report a player if you weren’t able to during a match or if you discover someone cheating while watching footage from your last matches.
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Operator Balancing
Ubisoft will also address operators who will need a tweak prior to the new operation launching, these are listed as follow:
BUCK
- Added Gonne-6
CAPITAO
- Added Gonne-6
FINKA
- Removed Frag Grenades
- Added Smoke Grenades
FUZE
- Reduced the drilling time of Cluster Charge to 2s (was 3s)
- Increased the visibility of pellet trails
- Added Smoke Grenades
GLAZ
- Added Claymore
IANA
- Removed Gonne-6
KALI
- Increased the number of charges for LV Explosive Lance to 4 (was 3)
- CSRX 300:
- Reduced vertical and horizontal recoil.
- Camera recovery time has been increased to ensure a smother sight movement.
MAVERICK
- Removed Frag Grenades
- Added Stun Grenades
THATCHER
- Added new EMP VFX
Balances
Of course, what’s a new patch note without some game balancing! Ubisoft will look to nerf / buff the following aspects of game prior to the launch tomorrow:
Hard Breach Charge
- Reduced the activation time to 4s (was 5s)
Frag Grenade
- Reduced the radius at which minimum damage is taken to 3.6m (was 5m)
- Reduced the radius at which maximum damage is taken to 2m (was 2.5m)
Attachments Changes
Weapon Sights:
Maximum magnification changes:
- Capitao Para: +2.0
- Blackbeard MK17: +2.0
- Iana G36: +1.5
- Frost C1: +1.5
- Pulse UMP: +1.5
- Goyo Vector .45 ACP: +1.5
- Ace AK-12: -2.0 +1.5
- Iana ARX: -1.5
- Mute MP5K: -1.5
- Nomad ARX: -2.5 +1.5
- Sledge L85A2: -2.5
- Kaid AUG: -1.5
- Finka 6P41: -2.5 +2.0
- Zofia LMG-E: -2.5
- Wamai MP5: -1.5
Added the following magnification levels below a weapon’s maximum magnification:
- Alibi ACS12: +1.5
- Amaru G8A1: +1.5
- Dokkaebi BOSG: +1.5 +2.0
- Finka Spear: +1.5x
- Fuze AK-12: +1.5
- Fuze 6P41: +2.0
- Gridlock F90: +1.5
- Goyo TCSG: +1.5
- Hibana Type: +2.0
- IQ AUG: +1.5 +2.0
- Jackal C7E: +1.5
- Kaid TCSG: +1.5
- Lion V308: +1.5
- Maestro ACS12: +1.5
- Nomad AK74: +2.0
- Osa 556: +1.5
- Rook MP5: +1.5
- Thermite 556: +1.5
- Thatcher AR33: +2.0
- Thatcher L85A2: +1.5
- Vigil BOSG: +1.5 +2.0
- Zofia M762: +1.5
Flash Hider:
- Removed from: 417, OTs-03, CAMRS, SR-25, Mk14
- Added to: C1 9mm
Extended Barrel:
- Added to: 9x19VSN, AUG A3, Commando 9, MP5K, FMG9, MPX, PDW9, T-5, SPSMG 9, 552 Commando, G36C, Spear.308, Bearing-9, K1A, MP7, F90, UZK50GI, MP5, F2
Muzzle Brake:
- Added to: 6P41, AUG A2, G8A1, M249, Bearing-9, M249 SAW, SMG-11, SPSMG9, C1 9mm
Compensator:
- Added to: 6P41, M249 SAW, FMG9, SPSMG9, MP5, P90, C1 9mm, M12
Suppressor:
- Removed damage penalty
Vertical Grip:
- Added to: OTs-03, ARX, C1 9mm, T-5
Angled Grip:
- Added to: L85A1, R4C, 417, OTs-03, 6P41, SR25, M249, LMG-E, Spear .308, ARX, F90, M249 SAW, MP5, 416-C, Vector .45 ACP, T-5, SMG-11
Laser:
- Added to: OTs-03, G8A1, GSH-18, C75-Auto
Quality Of Life Changes
Ubisoft have decided to bring in these quality of life changes to allow fans and enthusiasts of the game have a more seamless experience playing Siege.
I’m sure everyone will be excited for these pestering issues!
The changes are listed below noted by Ubisoft:
HUD Updates
- Updated compass icons for eliminated and downed players
- Fixed color inconsistencies of objective icons and inventory panel
- Fixed color inconsistency of gadgets
Report System
- Players who have disconnected from the session can now be reported.
- Can now report players directly from Match Replay
Map Rotations
- Added Stadium Bravo Map to Ranked, Unranked, Quick Match, TDM and Newcomer
- Removed Bartlett from Custom Game
- Changed Newcomer bombsites according to latest Ranked data.
Team Deathmatch
- Action phase time increased to 7:30 min from 5 min.
- Operator pick phase time decreased to 20 seconds from 30
- Kill limit increased to 90 from 75.
- Increased reward amounts in the playlist
Operational Brutal Swarm FAQ
Who is Grim in Rainbow Six Siege?
Grim looks to to be the next operator looking to take storm into the next operation of Rainbow Six Siege on September 6, 2022.
Ubisoft have described Grim as follow:
“Grim is an intel-gathering, roamer-hunting Operator who can help track down or root out pesky Defenders with his Kawan Hive Launcher.”
What is the Kawan Hive Launcher?
As mentioned above, Grim’s Hawan Hive Launcher will make it’s debut tomorrow in the games’ latest launch.
Here’s how it works by which Ubisoft have kindly described the gun prior to the character’s availability so you can jump in with ease:
“The launcher shoots projectiles that stick to surfaces. Once a projectile lands, it opens up and deploys a canister onto the floor. Then the canister opens and deploys a swarm of micro air vehicles (aka robotic bees) that hover in the area for a set period of time. If a Defender is caught in the swarm or runs into it, the bees will swarm them and track their location in real time for all the Attackers to see.
It seems like Grim’s gun provides an ample amount of crowd control.
While allowing allies to expose enemy position for an extended amount of time.
Grim will also be equipped these default weapons when playing him:
- 552 Commando
- SG-CQB
- P229
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