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Rocket League Update 2.03 Patch Notes – NFL & India Server

Rocket League 2.03 update celebrates the new NFL Season & adds a server in India

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Rocket League update 2.03 sees Gridiron making a comeback. To celebrate the new NFL season kicking off, Rocket League adds some new cosmetics into the game, more importantly, Gridiron too! We are going to be taking a look through the latest patch notes, so you know what to expect from the latest Psyonix update.

Rocket League Update 2.03 Patch Notes

  • Version: Rocket League v2.03
  • Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
  • Scheduled Release: 9/8/2021, 4 p.m. PDT / 11 p.m. UTC

The Headlines

  • This update prepares Rocket League for the new incoming 2021 NFL Fan Pass content
  • We know many of you are patiently waiting, and our goal is to release an update later this month that brings 120 FPS to the PlayStation 5

Changes & Updates

Server Regions

  • ‘India’ has been added as a server region
    • Servers are hosted in Mumbai
    • India tournament region uses ASM servers

Bug Fixes

  • Aliasing along the ramp in Deadeye Canyon has been fixed
  • Fixed a bug related to being kicked prematurely from an in-progress Tournament
  • Several Italian, German, and Russian localization fixes
  • Fixed a crash scenario involving Dropshot and the NASCAR Trail
  • Tournament Rank now correctly displays on the Tournament History page

Known Issues

  • [PlayStation 5] Game runs at 60 FPS instead of 120 FPS despite using compatible hardware and setting client to “Performance” mode
  • [PC] Focus on the game client is occasionally lost
  • Tumbling Blocks Decal is missing some icons
  • Some players may see their Frames Per Second setting change after booting or going into Settings
  • [Xbox One] Flashing lights on the ball may be too intense for some players
  • Items received from Drops appearing as “None”
  • [PC] controller may randomly disconnect during gameplay
  • Some Wheels (Apex, Bionic, Patriarch, and ARMR) can not be equipped on some licensed cars like the Nissan Skyline
  • Entering text into the Support A Creator text box make cause Rocket League to soft lock for some players
  • Rarely, players may see Error 58 when trying to join an Auto Tournament match
  • The SARPBC Theme Player Anthem is muted when streamer safe is enabled
  • The grill on Painted Tygris cars may show as unpainted when some non-animated Decals are equipped
  • [PC] When a party member leaves a tournament joined by the party leader, the party leader is rank disparity locked from the recently joined tournament while the remaining party members are closely ranked.
    • This can be fixed if the party leader leaves the party, and reforms
  • [PlayStation, Xbox] May fail to reconnect to PsyNet if launching Rocket League while offline
    • If this occurs, reboot your game or console after online connection has been established
  • [PlayStation 4] While playing with a full Splitscreen team in Chaos mode, Rocket League may crash at the end of the match
  • [Nintendo Switch] Players may experience lower FPS in the main menu
  • [Nintendo Switch] Accounts with high-density inventy inventories (3000+ items) may experience a hang in the Car Customization Body tab

Known Issues In V2.03

  • Aliasing along the ramp in Deadeye Canyon has been fixed
  • Fixed a bug related to being kicked prematurely from an in-progress Tournament

Can I Run Rocket League?

Rocket League Minimum

  • CPU: 2.4 GHz Dual-core
  • RAM: 2 GB
  • HDD: 7 GB available space
  • GPU: NVIDIA GTX 260 or ATI 4850
  • OSWindows 7 or Newer
  • DirectX: Version 9.0c
  • Screen Resolution: 720p
  • Network: Broadband Internet connection

Rocket League Recommended

  • CPU:  2.5+ GHz Quad-core
  • RAM: 4 GB
  • HDD: 7 GB available space
  • GPU: NVIDIA GTX 660 or better, ATI 7950 or better
  • OS: Windows 7 or Newer
  • DirectX: Version 9.0c
  • Screen Resolution: 1080p
  • Network: Broadband Internet connection

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Summary Shaun has been working with WePC for nearly 5 years now, becoming a Product & Affiliate Editor in 2021. He started off writing gaming PC content and PC case reviews, but quickly moved into a more editor-based role covering a wider range of topics. Shaun has multiple qualifications in I.T and Computer Science A big fan of PC gaming and all the hardware involved. Everything from graphics cards to gaming mice, Shaun's your man. Experience Shaun first took an interest in PC gaming back in the mid-2000s, moving from the console. With a keen interest in I.T, Shaun began studying various computer-related courses over his time in higher education. After college and university, Shaun began building gaming PCs professionally, before finally picking up an editorial role at BGFG. Shaun has been with the company now for nearly 5 years, helping expand the site in several different avenues but always keeping a close eye on PC hardware. Education BA: Web Development B-Tech: Information Technology A Levels: Business Studies, I.T, D & T