Best Clawbringer starting build – Tiny Tina’s Wonderlands Guide
Here we will go over Clawbringer starting build in Tiny Tina’s Wonderlands
Tiny Tina’s Wonderlands is out right now and if you are just starting with the class of your choosing here are some tips on which skills are the best for early game. In this article we will go over Clawbringer starting build in Tiny Tina’s Wonderlands.
Note! For early game I will assume the first 15 levels of your gameplay time. I will cover end-game builds in the future after a lot more information is known about the game like legendary gear and more. This article will be focused on the first 15 levels of your character.
Clawbringer Starting Build Explanation
I focused on fire damage early on. Many enemies early have either red or white health bars, so being able to burn all the goblins and humanoid enemies is a good option. Some Ward capacity to be able to survive a bit longer. You can use any fire weapon early, and it should work just fine. Not a very popular class, but great to supplement a party with some team skills like Dragon Aura.
Clawbringer Starting Build
Clawbringer Class Feat – Wyvern Companion
The Clawbringer is accompanied by a Wyvern Companion that flies through the environment and attacks enemies with its claws and Fire Breath.
Any increases to the Fatemaker’s Damage also apply to their Companions.
Clawbringer Action Skill – Cleansing Flames
The Fatemaker summons their Hammer and slams it into the ground, dealing Melee Damage and creating a massive Fire Nova, dealing Fire Ability Damage to nearby enemies.
Clawbringer Starting Skills
Oath of Fire – 5 points
The Fatemaker deals Bonus Fire Damage with their guns and their Wyvern Companion deal Bonus Fire Damage.
Simple damage boost against flesh.
Dragon Aura – 5 points
The Fatemaker is surrounded by a Dragon Aura that grants themselves and all allies inside it increased Elemental Damage.
Even more fire damage. Boost it and burn it.
Blasthamut’s Favor – 1 point
Kill Skill: Killing an enemy with a gun summons a Fire Orb that seeks out a new enemy dealing Fire Ability Damage. Killing an enemy with melee damage summons a Lightning Orb that seeks out an enemy, dealing Lightning Ability Damage.
More fire damage with a bit of lightning diversity.
Radiance – 2 points
The Fatemaker gains increased Maximum Ward Capacity.
Little survivability never hurt nobody.
Tiny Tina’s Wonderlands was released on March 25, 2022 on PC, PS4, PS5, Xbox One X/S, Xbox Series X/S.
Make sure to stay up to date and follow the most recent gaming news on WePC News section. Also take a look at Tiny Tina’s Wonderland release time and countdown and Tiny Tina’s Wonderlands – Stabblomancer Skill Tree.
WePC is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more