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Best graphics settings for System Shock

It is imperative that you get System Shock looking as good as possible, here's how

Updated: May 26, 2023 2:33 pm
Best graphics settings for System Shock

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System Shock has returned! This remake of the 1994 classic brings gamers from all walks of life a massive hit of nostalgia. System Shock is all about immersion and with the all-new HD visuals, the game has never looked so good. While modernized, System Shock is not a taxing game and will be very accessible for wide range of system specs. The game developers recommend old hardware in the system requirements but if you have a minimum of a 4GB GPU and 8GB system RAM, you can probably enjoy this game with maxed out settings.

The best graphics settings for System Shock is obviously just throwing everything on ultra but we will include a few extra details below to enhance your experience.

Best graphics settings for System Shock

System Shock features DLSS and HDR support. we recommend leaving DLSS on (automatically enabled) although it isn’t essential for anyone with a fairly recent PC. As mentioned, the best settings for System Shock is to run it on ultra:

system shock graphics settings ultra

If you are running on a low-powered system you want to ensure you change the display settings to “Fullscreen” as windowed can sometimes perform slightly. We recommend playing in native resolution also, however, if you are getting any performance issues you can lower the resolution to increase your FPS.

system shock fov
  • Window Mode – Fullscreen
  • Resolution – (native)
  • V-Sync – Enabled
  • DLSS – On
  • Field of View – 100-120
  • Motion Blur – Enabled
  • Ambient Occlusion – On
  • HZB Occlusion – Off
  • Post Processing Quality – Ultra
  • View Distance – Ultra
  • Anti-Aliasing – Ultra
  • Shadows – Ultra
  • Texture – Ultra
  • Effects – Ultra
  • Shader – High

As we play through this classic more, we will update this page with the best graphics settings possible but the above should be ideal for most setups.


Shaun, with a computer science degree and 15 years of computer experience, has been passionate about competitive FPS gaming since the mid-2000s.

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