DOTA 2 Patch Notes 7.30d Update Info
There are a lot of changes to DOTA2 in the patch notes for version 7.30d.
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DOTA2, created by Valve Corporation, is one of the most played MOBA games in the world. It’s the main competitor to Riot Games’ League of Legends, which itself was a spiritual successor to the Warcraft 3 Defense of the Ancients mod.
As a highly competitive online multiplayer game, patches must be made from time to time to ensure the game remains balanced and competitive. Here are the changes made to the game in patch update 7.30d. There are changes to a handful of items and most characters, the most significant of which are to Dawnbreaker, Silencer, Tiny and Brood Mother.
Dota 2 7.30d Patch Notes — Item Updates
Overwhelming Blink
Blink damage rescaled from 200 +100% strength to 100 + 150% strength
Dota 2 7.30d Patch Notes — Neutral Item Updates
Tumbler’s Toy
Cooldown reduced from 30s to 20s
No longer can be casted if the owner is rooted or leashed.
Brigand’s Blade
Attack Damage Bonus per 10% Health Missing increased from 7 to 8
Nether Shawl
Armor Reduction reduced from -3 to -2
Magic Resistance Bonus reduced from 25% to 20%
Spell Amplification reduced from 8% to 6%
Mirror Shield
Attribute bonuses reduced from 16 to 10
Ex Machina
Armor reduced from 25 to 20
Fallen Sky
Effect Delay increased from 0.5s to 1s
Dota 2 7.30d Hero Updates
Bane
Nightmare
Damage rescaled from 15/20/25/30 to 5/15/25/35
Brain Sap
Cooldown increased from 14/13/12/11 to 17/15/13/11
Batrider
Base damage reduced by 2
Beastmaster
Call of the Wild Hawk
Shard Cooldown Reduction reduced from 15 to 7
Bristleback
Warpath
Stack duration increased from 16 to 16/18/20
Broodmother
Spin Web
Charges increased from 3/5/7/9 to 4/6/8/10
Spawn Spiderlings
Damage increased from 240/320/400 to 260/340/420
Clinkz
Burning Barrage
Damage increased from 60% of attack damage to 65%
Talents
Level 20 talent +2 Burning Barrage Arrows increased to +3
Clockwerk
Base Armor increased by 1
Dawnbreaker
Starbreaker
Swipe attack damage bonus reduced from 25/35/45/55 to 20/30/40/50
Smash attack damage bonus rescaled from 40/65/90/115 to 30/60/90/120
Celestial Hammer
Slow rescaled from 35% to 24/28/32/36%
Dazzle
Base Armor increased by 1
Death Prophet
Spirit Siphon
Base Health Drain per second increased from 14 to 16
Gyrocopter
Flak Cannon
Mana cost increased from 50 to 50/60/70/80
Mars
God’s Rebuke
Mana Cost increased from 80 to 90
Monkey King
Wukong’s Command
Soldier’s attack interval increased from 1.1 to 1.2
Naga Siren
Mirror Image
Cooldown reduced from 40/36/32/28 to 40/35/30/25
Night Stalker
Talents
Level 25 Talent -60s Dark Ascension cooldown reduced to -50s
Pangolier
Movement Speed reduced from 305 to 300
Phantom Assassin
Fan of Knives
Cooldown reduced from 20 to 15
Pugna
Nether Blast
Cast Range increased from 400 to 450
Riki
Smoke Screen
Miss Chance increased from 20/35/50/65% to 30/45/60/75%
Silencer
Arcane Curse
Silence Penalty Multiplier reduced from 2x to 1.7x
Last Word
Scepter Radius reduced from 650 to 500
Sven
Base Armor reduced by 1
Timbersaw
Chakram
Pass Damage increased from 100/140/180 to 110/155/200
Tinker
Rearm
Mana Cost increased from 130/210/290 to 150/225/300
Heat-Seeking Missile
Damage per rocket reduced from 125/200/275/350 to 115/190/265/340
Tiny
Toss
Damage reduced from 90/160/230/300 to 80/150/220/290
Tree Grab
Cooldown increased from 16/14/12/10 to 19/16/13/10
Unit Attack Damage Bonus reduced from 25% to 20%
Undying
Tombstone
Hero Attacks to destroy Tombstone increased from 4/5/6/7 to 5/6/7/8
Ursa
Fury Swipes
Damage Bonus per stack increased from 9/18/27/36 to 10/19/28/37
Vengeful Spirit
Agility Gain reduced from 3.4 to 3.2
Warlock
Fatal Bonds
Mana Cost reduced from 140 to 110/120/130/140
Chaotic Offering
Golem Base Health increased from 1000/2000/3000 to 1200/2100/3000
Scepter Golem Base Health increased from 750/1500/2250 to 800/1600/2400
Weaver
Base damage rescaled from 53-63 to 54-60
The Swarm
Shard Cooldown reduction reduced from 4s to 2s
Winter Wyvern
Arctic Burn
Cooldown reduced from 42/36/28/20 to 38/32/26/20
Wraith King
Mortal Strike
Critical Damage increased from 140/180/220/260% to 150/190/230/270%
Zeus
Static Field
Damage no longer counts as HP removal (so Heavenly Jump can now put blink dagger on cooldown and affects effects that are canceled by damage like healing salve)
Thundergod’s Wrath
Damage increased from 300/400/500 to 300/425/550
That concludes the DOTA2 7.30d Patch Update information we have. We hope you like the changes, and continue to enjoy destroying towers and enemy ancients in the weeks to come.
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