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GeForce RTX 3080 benchmarked with Ashes of the Singularity

New GPU put through its paces on the game’s “Crazy 4k” setting

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Ashes of the Singularity is a game from back in 2016, so it isn’t, in general, the type of game that might come to mind when thinking about games to push the latest gaming hardware, but owing to the huge large scale battles between thousands of units across an enormous battlefield, and it’s “Crazy 4k” settings option, it’s still a fairly demanding game suitable for benchmarking purposes. Perhaps for exactly this reason, someone out there has decided to put an Nvidia Geforce RTX 3080 through its paces and has uploaded their benchmarking results to the game’s official benchmarking tool. This could be someone with early access to one of these new cards for review purposes, someone associated with one of Nvidia’s manufacturing partners, or perhaps even someone internally at Nvidia. Whatever the exact source, this gives us some interesting data.

Ashes of the Singularity benchmark

As we can see from these benchmark results, a system equipped with a GeForce RTX 3080 and an Intel Core i9-9900K Processor has managed to hit an average framerate of 88.3fps on Ashes of the Singularity’s “Crazy 4k” benchmark. What we don’t know is if the GPU is running at a stock clock speed, or if it’s been overclocked for the purposes of this benchmark. Still, though, it compares rather favorably to the scores of around 60fps that previous generation RTX 2080 cards typically score, improving performance by more than one third.

Real-world performance will indeed vary on a huge number of factors. Without knowing the exact hardware configuration used, it’s not worth reading too much into this benchmark. We’ll be providing in-depth analysis of the exact performance of the RTX 3080 along with other cards in Nvidia’s lineup under laboratory conditions as soon as we can get our hands on these cards, so be sure to look out for those if you want some concrete information of what you can expect from these new GPUs.


Lewie Procter

Lewie skews Chaotic Good where possible, and loves pressing buttons, viewing pixels and listening to sounds. He's written for publications like Rock Paper Shotgun, Eurogamer, VG247 and Kotaku UK, and spent 13 years running Savy Gamer. If you ever get the chance you should ask him to tell you the story about that time he had a fight with a snake on an island off the coast of Cambodia.