Halo Infinite has been out in beta for some time now, giving player’s the chance to play through the multiplayer. Experiencing the game all over again after it’s long long hiatus. So far, the general consensus is mostly positive. Players have said it feels like the next step in the Halo franchise in modern gaming. Although some are also quite disappointed in the customization. Although the battle pass itself is free, as with most free-to-play games now, there are microtransactions. No surprise there.
So what about the Halo fans who are more interested in the actual campaign and the narrative aspects to the Halo world. Sure, the multiplayer fans seem to get first picks, with the multiplayer being free to play now for all. Well, don’t worry Halo fans, it’s not too long now.
Halo campaign release date
The Halo campaign will release on December 8th, at 18:00 UTC.
At that point, you’ll have full access to the game’s campaign. The multiplayer will remain free but if you’re more interested in the campaign, then you’ll need to purchase the game on December 8th. Or you can preorder it now on Steam.
Halo Infinite Co-Op Delayed until mid-2022
However, it looks as though the co-op mode of Halo Infinite has been delayed until 2022. Halo Infinite’s Head of Creative Joesph Staten told Eurogamer in an interview that the campaign and Forge multi-player modes will slip past their initial launch dates and won’t arrive until Season two next year, and that’s if everything goes to plan.
This comes as a disappointment to a lot of fans, considering their frustration. It only reminds us more and more that today’s standards of game releases seems to be plummeting. Companies feel fine releasing unfinished games but still charging the full price for them. At the very least, Halo Infinite’s multiplayer is bug-ridden but it’s still infuriating to some that they’ll have bought the game, even preordered it, with a set release. And yet it’s still not finished.
It certainly seems as though game developers and publishers forget that gamers are notoriously patient. And would rather see a finished and smooth game being sold to them than one that’s broken and will need another year of development. Gamers are patient, yes. We can wait for a game’s release for many many years. But if a game is released, but broken, we’re less patient. We don’t want to wait a year or two for a game that we were promised would be done.
It’s no surprise that a lot of fans aren’t too happy to hear that co-op is delayed. Considering it might be the reason they’re getting the game in the first place. Let us know what you think about it, in the comments.