High Priestess’ Tarot Card Reworked in Phasmophobia Patch v0.5.2.0
The new update completely overhauls how Banshees and Demons interact with players and it should make the game feel a lot more engaging.
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In light of the most recent Phasmophobia Discord Poll, Kinetic Games has decided to experiment with being more transparent in writing patch notes when the studio updates the game. For the first time ever, the developers are sharing complete details of the patch notes along with the details of tuning and number adjustments made in each patch. Demons and Banshees had parts of their kits interchanged and it will be interesting to see how the new reworks play out.
What to Expect from Phasmophobia Patch v0.5.2.0?
Demons have had their weakness replaced with the Banshee’s, as it is more thematical and serves as a better counter to their strength. Kinetic Games found that some Shades are particularly fond of showing themselves early on in contracts, and the developers have dialed them back a bit to avoid confusion with other ghosts. In the new update, Shades will have a much lower chance to perform ghost events, and they return to normal as average player sanity decreases.
Phasmophobia Patch v0.5.2.0 Patch Notes
Here are the highlights of the new update:
- Fixed a bug where the Banshee was not changing target after killing a player in Nightmare
- Fixed a bug where drawing ‘The Tower’ card at the same time a hunt starts would cancel it
- Fixed a bug where the Ouija Board would not play a sound on the first letter movement
- Fixed a bug where the ghost could not turn on and off lights when the host was dead
The new update completely overhauls how Banshees and Demons interact with players and it should make the game feel a lot more engaging. To check out all of the official patch notes, click here.