Nvidia Delivers On Its DLSS Promise With A New Update

Nvidia has recently overhauled it’s DLSS 2.0 AI upscaling algorithm which could be key to improving Nvidia’s ray-tracing capabilities.

The new DLSS 2.0 technology revealed by Nvidia offers better visual quality and overall performance when compared to native resolutions within games. DLSS stands for Deep Learning Super Sampling which renders fewer pixels and uses AI to construct sharper, higher-resolution images. 

What Games Were Tested?

Control, which is an interdimensional shooter video game, has recently received support and a performance boost from Nvidia with this new update. Youngblood and MechWarrior were also tested with the new DLSS 2.0 release. 

What Do The DLSS 2.0 Improvements Look Like?

Improvements in ray-tracing were spotted by Hardware Times who compared side by side images between native rendering and DLSS 2.0. 

The new and improved DLSS 2.0 manages to capture image quality that exceeds the native resolution. This means that Nvidia finally made good on its promise to provide better performance without image quality being affected. 

Performance Boosts And Improved Frame Rates

With DLSS 2.0 going out at a driver level, it means that gamers will receive a 40% to 70% performance boost if they’re using Nvidia Turing hardware. This could mean that ray tracing is possible without a negative effect on the overall image quality. 

This new DLSS update means that if you have a GeForce RTX 2070 Super graphics card, you will be able to achieve the same level of frame rates as someone with a GeForce RTX 2080 Ti graphics card. This will be all without a reduction in image quality. 

This could be the silver lining for anyone disappointed at the prospect of having to wait for Nvidia’s Ampere line. It’s looking like we’ll have quite a wait on our hands with the COVID-19 crisis getting progressively worse. Most hardware manufacturers are understandably delaying releases and holding off before we know more about what to expect in the future.