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Overwatch Experimental Creator Card Patch Notes

Get ready for some experimental creator card madness

Updated: Jan 21, 2022 1:00 pm
Overwatch Experimental Creator Card Patch Notes

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Overwatch’s newest set of experimental creator cards are yet to hit the game but we know what changes are going to be added. Overwatch pro Jake “JakeOW” Lyon revealed that he’ll be incharge of the next set of changes, and we can’t wait to try out the new patch.

Bastion 

  • Configuration: Sentry Mode disabled. 
  • Configuration: Recon clip size increased to 100. Max spread is reduced by 20%.
  • Model size reduced by 15%.
  • Self-repair is no longer canceled by primary fire.
  • Normal crosshair is available during Bastion’s ultimate, Configuration: Tank.  

Doomfist 

  • Now has a new passive where if a player doesn’t hit an ability, they get a one-second cooldown reduction on the other two cooldowns.
  • Can cancel Seismic Slam after a short delay.

Echo 

  • Passive glide speed increased by 15 percent. 
  • Echo gets a new passive called “Assimilation.” Final blows instantly heal Echo for 30 percent of her current missing health. This passive still works during Copy.

Genji 

  • Swift Strike now has two charges. Eliminations refund one dash charge each; casting ult refunds one charge. Swift Strike damage was reduced to 30.
  • Dragonblade duration reduced by 50%
  • Dragonblade now applies a 40% attack speed buff.

Hanzo

  • Dragonstrike’s dragon spawns immediately.
  • Storm Arrow has been removed. In its place is a new ability, which gives a six-second status buff with a cooldown of 14 seconds. These status effects include lunge cooldown reduction, storm bow charging movement penalty removal and a storm bow charge speed increase. 

Junkrat

  • Footstep audio removed.
  • RIP-Tire can jump high off of walls while climbing them. 

Mei 

  • Ice Wall now boosts players similar to Baptiste’s jump.
  • Cryo-Freeze collision size increased by 50%
  • Melee attacks on fully frozen targets deal 100% increased damage. 

Pharah

  • Direct hits from Rocket Launcher now apply a 25% movement slow for .5 seconds. Knockback is also increased by 100% for direct hits. 
  • Concussive Blast now has two charges. 

Sombra 

  • Primary weapon spread reduced by 20%. Rate of fire increased by 20%.
  • Hack’s cooldown, when broken, increased from two to three seconds.
  • Stealth now has an eight-second timer but has no audio cue.

Torbjörn 

  • Rivet Gun primary fire applies a stacking effect to enemies, which increases the damage of subsequent primary fires by five.
  • Stacks decay individually and last five seconds.

The upcoming changes that have been designed by Jake will shake up the meta in PTR and some of them deserve to be added to the live version of Overwatch.


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