Rainbow 6 Patch Notes: Y6S3.1 Bug Fixes

Here are the Rainbow 6 patch notes for Y6S3.1.

Rainbow 6 Patch Notes Y6S32
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Ubisoft has published the official patch notes for the Rainbow Six Siege. The new Rainbow 6 patch notes for Y6S3.1 is merely a technical patch, addressing some of the bugs that launched in the latest Rainbow Six Year 6 Season 3 update. Here are the latest Rainbow 6 Patch Notes dropping today.

Rainbow 6 Patch Notes Y6S3.1

Y6S3.1 Patch Size

Below you will find the download sizes for each platform.

  • Ubisoft Connect: 1.29 GB
  • Steam: 847.7 MB
  • Xbox One: 1.07 GB
  • Xbox Series X: 1.56 GB
  • PS4: 1.46 GB
  • PS5: 1.07 GB

As you can see, it is not that big of Rainbow 6 patch. The focus of the patch directly focuses on the map collision issues, mainly on the maps they recently reworked for balance purposes. Furthermore, Osa’s deployable armored panels are slightly bugged.  Other than that, the Rainbow 6 patch notes addressed your bog-standard technical issues that occur normally after a major content update, such as Operator interactions and performance issues.


  • FIXED – After spawning with Blitz or Montagne and switching PC windows, hip-fire spread is reduced.


  • FIXED – The operator can lean and clip inside the electrical box at EXT Garage on Villa map.
  • FIXED – Various asset issues on Bank map.
  • FIXED – Various collision issues on Coastline map.
  • FIXED – Various LOD issues on multiple maps.


  • FIXED – The refill SFX for Lesion’s GU is not triggered.
  • FIXED – When shooting Clash’s CCE Shield with Kali’s CSRX 300, the operator will not receive the Guard Break state nor the animation.
  • FIXED – Osa’s bullet impact decals disappear when deploying her Talon-8 Shield.
  • FIXED – The first-person camera is offset inside Maestro’s Evil Eye when a player spectates through it.


  • FIXED – Voice Chat Volume is set to 0 when accepting a party invite on Stadia.
  • FIXED – Under certain conditions, HUD markers will not be visible to players.
  • FIXED – ADS Sensitivity slider jumps in increment of 2 when set to Standard.
  • FIXED – Extra texture is present in first-person view on all of Buck’s uniforms.
  • FIXED – Various localization issues.

The full patch notes can be found here.