Tekken 7 5.00 Patch Notes August 17: What’s Changed
FIGHT!
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What are the Tekken 7 Patch Notes for Patch 5.00? What is the Tekken 7 Update? We take a look at all we know.
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The Tekken 7 Patch Notes for Patch 5.00 are out now! Read on to find out more about how the game has changed, what the new Tekken 7 Update adds, and how you can expect your experience to change with these patch notes.
What Patch Is Tekken 7 On?
Right now, Tekken 7 is currently on Patch 5.00. It appears as though this might be the final patch for the game, too, given recent events at EVO 2022.
Tekken 7 Patch Notes
The Tekken 7 patch notes have been released today! Sure, they’re in Japanese and all we have in English is the images below, but it’s better than nothing when it comes to the Tekken 7 Patch Notes for Patch 5.00.
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The patch is out! We’re just waiting on Bandai Namco to release the notes if they plan to release any patch notes at all. The company hasn’t released patch notes now since the May 2021 update. The Bandai Namco Japan site has the notes but no sign on the English site of any notes whatsoever.
Here’s what’s shown in-game.
Connection Status Info Display
The following info will be displayed during online battles.
Please note that the info will not be displayed on the screens of other players who are spectating.
- Ping/RTT: This value indicates the connection response speed and is displayed in units of milliseconds.
- Delay Frames: This value indicates the number of frames delayed and is displayed in units of 1/60 of a second.
- Rollback Frames: This value indicates the amount of frame rollback that has occurred and is displayed in units of I /60 of a second.
- Connection Strength Icon: This icon indicates how strong the connection is between you and your opponent
Balancing Updates
- Move parameters for some characters have been adjusted.
The table below shows the balancing updates in greater detail:
Character | Command | Adjustment Notes |
---|---|---|
Katarina | While crouching | Attack would sometimes miss at close range, so hit box was increased. |
Lei | (By enemy’s feet) during Play Dead | Attack would sometimes miss at close range, so hit box was increased. |
Zafina | Attack would sometimes miss at close range, so hit box was increased. | |
Fahkumram | Opponents’ low attacks would sometimes miss, so hurtbox for both knees has been extended downward. | |
Fahkumram | Opponents’ low attacks would sometimes miss, so animation was adjusted. | |
Fahkumram | Sidestep | Opponents’ mid attacks would sometimes miss、so hurtbox for both hands has been extended downward. |
Fahkumram | Sidestep | Opponents’ mid attacks would sometimes miss、so hurtbox for both hands has been extended downward. Sideways movement was greater than that of other characters, so animation was adjusted. |
Fahkumram | Change the damage from 27 to 20. Decreased the distance between the character and the opponent when the move is guarded. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | Change the damage from 19 to 15. Decreased the range of the attack. | |
Fahkumram | Decreased the distance between the character and the opponent when the move is guarded. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. |
Connection Status Info Display
- Information related to the connection status has been added to the battle screen when playing online.
- In addition to the connection strength icon, the following info will now appear Ping/RTT, frame delay, and rollback frames.
Bug Fixes
- Added various bug fixes.
- Added fixes for crashing issues.
- Added fixes for stuttering and lag issues.
What Is The Tekken 7 Patch File Size?
- PC Version – 3.6GB hard drive space
- PS4 Version – 862MB of storage
When Did Tekken 7 Release?
Tekken 7 was originally released in February 2015, meaning the game is seven years old now, and due for a new release pretty soon.
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As the Steam page for the game states:
“Discover the epic conclusion of the Mishima clan and unravel the reasons behind each step of their ceaseless fight. Powered by Unreal Engine 4, TEKKEN 7 features stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals alike through innovative fight mechanics.
Love, Revenge, Pride. Everyone has a reason to fight. Values are what define us and make us human, regardless of our strengths and weaknesses. There are no wrong motivations, just the path we choose to take.“
Towards the end of the video linked above it appears to be teased that they’ll be talking about a new Tekken game extremely soon, with a photo-realistic Kazuya shown just after footage from the original Tekken.
Tekken 7 5.00 Patch Notes Community Response
The community response to the Tekken 7 Patch Notes for 5.00 is mixed at best, with users stating the following over on Reddit:
“Tekken doesn’t have rollback. This gives it a bad name. Stop it, Harada.”
“Well, this is not nearly as useful as I hoped. It does not show you the info until you are in a match. At that point, it is kinda pointless.”
“Writing rollback over and over will not make it true Harada. I’m not confident on whatever they will use for Tekken 8.”