Do gaming chairs need to be plugged in? No, but that might change soon
Do gaming chairs need to be plugged in? Not yet...
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Do gaming chairs need to be plugged in? It’s a fair question, to be honest, pretty much everything else gaming-related needs to be plugged in, and yes, even some chairs.
As with every other category of gamer-centric product, gaming chairs have only grown in complexity over the years. Each option seems to have an endless list of marketing buzzwords that often fail to describe what the seemingly vital feature actually does.
Some of the innovations are actually worthwhile, for example, Secretlab‘s L-ADAPD Lumbar system allows you to fine-tune the position and prominence of the lumbar support bulge.
Secretlab Titan EVO 2022 Series
Height range (Medium Size)
5’6″ – 6’0″
Maximum load
286lb/129kg
Seat width
56cm
Tilt-lock?
Yes
Height adjustment range
75mm
Other “innovations”, like the 4D armrests that Secretlab and everyone else has these days, are more towards the useless end of the spectrum, keeping RGB lighting company. Coincidentally, lighting is the only reason why a gaming chair might need to be plugged in, aside from fringe cases like the Cooler Master Motion 1 chair. However haptic gaming chairs aren’t common yet, so you probably don’t have one.
Do gaming chairs need to be plugged in? No, not usually.
That’s the long and short of it, folks. At the end of the day, a chair is just a chair, unless you’ve gone with a more specialized product, like the RGB-laden Vertagear PL4800.
So, No, Your gaming chair doesn’t need to be plugged in, and if it does, you’ll already be well aware of this.
However, it’s still a worthwhile question to be asking, especially for the less tech-savvy folks. Yes, that means you, parents.
This won’t always be the case, though
We briefly mentioned Cooler Master’s concept Motion 1 gaming chair earlier. It’s a bit wild, yes. It’s also symptomatic of what’s to come.
Not to be left in the dust, the Singaporean king of excess, Razer, is also working on a haptic chair with veteran cinema haptic company D-Box.
Known as the Enki Pro Hypersense, we still don’t know when it” be available to the consumer, but it’s safe to say that in a couple of years, the answer to ‘Do gaming chairs need to be plugged in?’ will have changed.