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Top 5 Stabbomancer Skills in Tiny Tina’s Wonderlands

What are the best skills for Stabbomancer in Tiny Tina's Wonderlands?

Updated: May 6, 2022 1:44 pm
Top 5 Stabbomancer Skills in Tiny Tina’s Wonderlands

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There are a lot of great skills in Tiny Tina’s Wonderlands. I figured to make a list of some of the best skills in the game for Stabbomancer. I will go over five passive skills and best action skill. It is all subjective so just let me know if you think there are some other skills I missed.

Note! These skills are listed in no particular order. Number one is not necessarily the best one. The order is completely random. Enjoy!

Best Stabbomancer Skills in Wonderlands

Action Skill – From the Shadows

The Fatemaker enters Stealth, turning Invisible. While in Stealth, all damage dealt is automatically a Critical Hit, but Critical Hits deal reduced damage.

It works in almost the same way as FL4K’s action skill with certain augments. It is very powerful for some weapons and being able to maintain constant crit for a couple of seconds can help melt almost any boss in the game. Great for mobbing with enough Action Skill Cooldown too.

Passive Skill #5

Arsenal

Melee Damage is increased. Spell Damage is increased. Gun Damage is increased.

Amazing Tier 1 Skill that boosts most of your damage sources. It gives 15% damage increase to all 3 things. It is a very versatile skill, perfect for early game as well as late game.

Passive Skill #4

Swift Death

While moving, the Fatemaker gains increased Damage Dealt. The faster the Fatemaker moves, the greater these bonuses.

Similar to Zane’s Violent Momentum from Borderlands 3. You will move a lot, and that will help you deal damage. Great with certain weapons like SMGs and for hip fire mode.

Read More: Best Stabbomancer starting build – Tiny Tina’s Wonderlands guide

Passive Skill #3

Elusive

You can now shoot and Sprint at the same time. Gain a chance to Evade incoming damage while moving. The faster you move, the greater the chance.

It helps you run and gun which makes it easier to use Swift Death, a skill above. A great synergy and my personal favorite. I just love mobility in my games.

Passive Skill #2

A Thousand Cuts

Critical Hits grant the Fatemaker increased Damage Dealt for a duration. This effect can stack up to 10 times. Melee Critical Hits grant additional stacks.

An overall Damage Increase to all of your damage sources. Great synergy with your action skill as well as melee builds. It provides a lot of stacking damage which means consecutive hits will deal more damage. Dope!

Passive Skill #1

Sneak Attack

Critical Hit Damage is increased.

A very simple skill, yet it just works. You will simply gain increased Critical Hit Damage which is a huge deal later on in the game where your Crit Damage matters the most. Especially for Blackpowder (Jakobs) weapons.

Make sure to stay up to date and follow the most recent gaming news on WePC News section. Also take a look at How to reroll Enchantments in Tiny Tina’s Wonderlands and Is there a save editor for Tiny Tina’s Wonderlands?

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