Home » Gaming » Valheim patch notes 0.214.300 – all fixes and improvements in the update

Valheim patch notes 0.214.300 – all fixes and improvements in the update

Updated: Mar 28, 2023 5:26 pm
Valheim patch notes 0.214.300 – all fixes and improvements in the update

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The latest Valheim patch notes have just dropped -and bring with them a host of new features and improvements.

One of the welcome changes is that the manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list.

Elsewhere, a new graphics settings has also been added. “Balanced Mode” includes 40 FPS and 1440p on Series X and 900p on Series S.

Smaller issues, such as performance issues in main menu, have also been fixed, while Heightmap differences between Xbox and PC have now been almost entirely eliminated.

Please find the full list of changes below – as per the official Valheim website.

Fixes & Improvements

  • Left handed mouse fixed
  • Manual saving bug fixed
  • Swap Triggers controller option added
  • Text & UI fixes
  • Performance & various bug fixes

Detailed Patch Notes

Fixes & Improvements

  • * Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
  • * Left handed mouse should now work correctly again
  • * Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
  • * Fixed performance issues in main menu
  • * Fixed some special characters appearing as squares and symbols should look more like they did before
  • * Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
  • * Text on signs should now be lit correctly and no lower glow
  • * Various UI & text fixes that were being displayed incorrectly
  • * Fixed an issue where the scrolling was slow and inverted on linux
  • * Engine updated to unity version 2020.03.45
  • * Settings for keybindings should now be saved correctly

Console

  • * Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S
  • * Right stick now only controls the character rotation in character screen
  • * Right analog stick no longer has double functionality in the character creation menu
  • * Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)

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