Home » Gaming » Valorant Patch Notes 6.07 — The Return Of Bind Is Upon Us

Valorant Patch Notes 6.07 — The Return Of Bind Is Upon Us

Updated: Apr 12, 2023 2:52 am
Valorant Patch Notes 6.07 — The Return Of Bind Is Upon Us

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The newest set of Valorant patch notes has dropped and it seems that 6.07 is going to be a big patch for some. We are getting the return of the fan-favorite map Bind, as well as some small UI tweaks to make agent abilities UI indicators make a bit more sense.

Before you go diving back into Bind, you might want to give these patch notes a quick read to make sure that you are not tripped up by the changes. A lot of the map geometry has been reworked with many props being removed and placed in new locations.

If you want to read the patch notes in full, you can find them here. But we have gone ahead and listed all of them below for you to go through.

Valorant Patch 6.07 Notes In Full

  • General Updates
  • Visual updates to our in-game UI indicators (the yellow and red UI that appear when utility is around you or you are taking/about to take damage).
  • Added a small animation to our Yellow Directional Indicator.
  • Agent Updates

UI Indicators

In an effort to consolidate and make consistent our use of UI indicators throughout our roster, we’ve updated some abilities to have or not have UI indicators.

  • Reyna
    • Yellow indicator removed from Leer (C)
  • KAY/O
    • Critical danger indicator added to FRAG/ment (C)
  • Skye
    • Yellow indicator removed from Seekers (X)
  • Killjoy
    • Yellow indicator removed from Alarmbot (E)
  • Chamber
    • Yellow indicator removed from Trademark (C)
  • Sova
Sova’s Recon Bolt (E) has been updated to correctly appear when playing with Bloom (graphical effect that makes things brighter) turned off.
Sova’s Recon Bolt (E) scanning VFX has been updated to be more visible as it travels through the world.
Sova’s Recon Bolt (E) model has been increased in size to more accurately represent its hitbox. This will not affect lineups. The collision as it travels is unchanged.
  • Map Updates

Bind

  • Exit room for B Long to A Lobby teleporter has been moved to outside A Bath.
  • A Lobby has been adjusted to accommodate the new teleporter location.
  • Doorway from A Lobby into A Bath has been widened.
  • Doorway from A Bath to A Site has been widened.
  • Radianite crates on A Site have been adjusted.
  • Barrel has been added on A Site.
  • Back wall on A Site has been adjusted.
  • Defender Spawn to B Site doorway has been widened.
  • Utility window has been added to B Site into B Hall.
  • Player Behavior Updates

Afk/Queue Dodging

We have made improvements to our intervention system for violations when it comes to player participation.

  • We’re increasing the amount of Ranked Rating loss for repeated ranked queue dodging
  • We’re introducing a 1 day-ranked restriction for people who frequently take part in excessive AFK behavior, sooner than previously introduced ranked restrictions
  • Bug Fixes

Agents

  • Projectiles will now reset their blue travel trail when teleporting, removing the line that connects from teleporter to teleporter. This trail is only visible to allies.

Gameplay Systems

  • (late notes for Patch 6.06) Fixed a bug where Agents are able to drop both primary and secondary weapons while planting or defusing the Spike.
  • Fixed a bug in the minimap where teleport abilities can reveal an Agent’s out-of-sight minimap location when under packet loss.
  • Fixed an issue where some players’ outline/fresnel were displayed even when “Hide Outlines and Fresnel” setting was enabled.
  • Fixed a bug (previously fixed in 3.10 but cases of this issue were recently reported) where sometimes outgoing packet send rate was lower than intended for game clients running at > 128 FPS.
  • Fixed issues where vision cones of vertical wall-type abilities (Phoenix’s Blaze (C), Viper’s Toxic Screen (E), Harbor’s High Tide (E)) could flicker or distort on the minimap.

Social

  • Fixed a bug where the social panel from the in-game options screen was sometimes getting stuck open (for example when you opened the social panel, closed the options screen, then opened the options screen again).
  • Fixed a bug where when the in-game language is Arabic and you enter an English word first in a chat message, it would break the right-to-left format standard of text in Arabic.

When Does the Patch Go Live?

You won’t have to wait long as this patch for Valorant is currently in the game. So go ahead and jump back into Bind to learn all the new line-ups you can.

For more, read about the best graphics settings for Valorant you can have, as well as the top 10 coolest Valorant crosshairs available in the game.


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