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Baldurs Gate 3 Hotfix #6 patch notes

Updated: Sep 8, 2023 2:37 pm
Baldurs Gate 3 Hotfix #6 patch notes

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Baldur’s Gate 3 has had a lot of Hotfixes lately, and with them comes a bunch of notes. Since there are so many of these so often, some hotfixes are not as lengthy as others. In this case, the Baldur’s Gate 3 developers only needed to fix some dialogue and controller issues.

The hotfix below focuses on the tutorials, an issue players were having with starting new dialogues, and visual artifacts not being shown in an underdark setting. While that seems small, it takes a lot of time and effort just to figure out why a bug or error is happening, and then the team must find a fix that doesn’t interfere with other parts of the game. This many fixes so soon after the last hotfix is great, and players should feel very happy to know they’re being taken care of.

If you like Baldur’s Gate 3, be sure to check out our articles on the game. The following patch notes are directly taken from the game’s official Steam Page. Go ahead and read below to find out what they are.

Hotfix #6 patch notes for Baldur’s Gate 3

Hello everyone,

We’ve got a small hotfix for you today, taking care of a few issues affecting dialogues and the controller interface.

As ever, thank you for taking the time to report these issues to us, and thank you for playing Baldur’s Gate 3.

CHANGES

  • Fixed an issue preventing you from starting a new dialogue.
  • Fixed in-game tutorials not popping up at the correct time on the controller interface.
  • Fixed visual artefacts in an Underdark dialogue.

Those are all of the changes that came with this recent hotfix. The developers focused on these three issues as they were the ones causing the most issues for a majority of players. We will add more articles if any more hotfixes are presented.


Jorge Aguilar is the Gaming Editor for WePC. He is interested in the video game industry and its history.

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