Home » PC Tech & Gaming News » Valorant 7.06 Update Patch Notes

Valorant 7.06 Update Patch Notes

Updated: Sep 19, 2023 2:00 pm
Valorant 7.06 Update Patch Notes

WePC is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Riot Games released Patch Notes for Valorant 7.06, and it’s pretty lengthy. In this update, Riot is tackling long load times by optimizing the way they handle your accessories, introducing exciting new voice lines and interactions for Sage, and taking decisive action against competitive rank boosting to maintain a level playing field. Below, we’ll show you every bit of the finer details of these changes.

We received this information on the new Valorant update directly from the source, and it should be on the official website momentarily.

Patch Notes for Valorant 7.06

General Updates

  • We’re implementing some updates to how we load your accessories, like gun buddies and weapons skins, so that it will reduce your load times. This will land mid-patch.

Agent Updates

Sage

  • We’ve updated Sage’s voice lines and added interaction lines with more Agents. 

Competitive Updates

  • There has been a wave of competitive rank boosting with bots and real players. In an effort to protect against this abuse, we have introduced restrictions where Ascendant players and higher can only invite players with Platinum rank and higher to their competitive party.
  • We will continue to actively monitor botting abuse and ban any accounts suspicious of this behavior.
  • For more information on our Gameplay Systems and our approach to combating disruptive behavior, check out our recent VALORANT Systems Health Series.

Gameplay System Updates

  • Made some back end updates for Combat Reports in order to fix instances where all the correct information wasn’t showing. Please let us know if there are any weird behaviors—especially after death and pre-round start.

Bug Fixes

Gameplay Systems

  • Fixed a rare bug where you would be revealed unintentionally in places that you shouldn’t be seen after purchasing a weapon.
  • Fixed an issue where the Spike plant and defuse UI bar did not appear for minimal HUD observers.
  • Fixed a bug where vision cones would flicker at the start of a round on Sunset.

Jorge Aguilar is the Gaming Editor for WePC. He is interested in the video game industry and its history.

Trusted Source

WePC’s mission is to be the most trusted site in tech. Our editorial content is 100% independent and we put every product we review through a rigorous testing process before telling you exactly what we think. We won’t recommend anything we wouldn’t use ourselves. Read more