How Many Bosses Are In Darkest Dungeon 2?
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The bosses featured in Darkest Dungeons 2 have kept players on the edge of their seats as they wish to take their chance in fighting them right away. If you’re daring enough to step into the boss’s lair, you’re one step closer to slaying one. However, how many of these bosses do we have to take down in Darkest Dungeon 2? If you’re also looking for answers, you’ve come to the right guide.
What are the number of bosses in Darkest Dungeon 2?
At the time of writing this article, Darkest Dungeons 2 has a total of 11 bosses, including 3-4 mini-bosses, that your characters can find and battle. Three of these bosses are the ultimatum of the three Confessions (acts/chapters) currently out in the game and can be found at The Mountain.
The rest of the bosses reside in their lairs in other regions spread out in the game. Defeating them would provide you with potent loot that will aid you in buffing up your stats for future fights.
All bosses in Darkest Dungeon 2
In Darkest Dungeon 2, you’ll come across different bosses on your journey who’re waiting for a worthy opponent. Since you’re tasked to exterminate the source of evil, you’ll have to face them at some point during your travel. So, it’ll be helpful to know who these bosses are and where they reside:
Boss | Location | Description/Skills |
---|---|---|
Harvest Child (Plague Eater Lair Boss) | Harvest House, Foeter | Comprised of Fetid Meat, Putrid Meat, and itself. Disorients Heroes using Harvest Hunger, Blight, Stress and Bleed Tokens. |
Librarian (Fanatic Enemy Lair Boss) | Great Library, The Sprawl | Disorients Heroes by applying Blind and Vulnerable Tokens. Applies Burning Token that inflicts damage on every round. |
Shambler (Miniboss) | Shambler Altar at Academia’s Study/Regular road battle at low Light Level. | Applies Blight, Stress, and Bleed Tokens |
Dreaming General (Cadaver Enemy Lair Boss) | The General’s Keep, The Tangle | Applies Tangled Growth and Soil Stir Tokens. |
Leviathan (Fisherfolk Lair Boss) | The Sacred Pier, The Shroud | Can summon in Leviathan’s Hand that can capture a Party member until killed. Applies Call of the Deep Token for Leviathan’s Hand to target. |
Exemplar (Cosmic/Cultist Miniboss) | Oblivion’s Rampart | Inflicts huge amounts of Blight, Stress, and Horror Tokens. |
Deacon (Cosmic/Cultist) | Oblivion’s Rampart/ Oblivion’s Ingress/ Encountered when Flame drops to 0 | Can remove Block and Blockplus Tokens. Applies Stress, Immobilize, and Bleed Tokens. |
Cardinal (Cosmic/Cultist) | Oblivion’s Rampart/ Oblivion’s Ingress/ Encountered when Flame drops to 0 | Can shuffle Party members. Applies Weak, Vulnerable, Stress, Bleed, Blight, and Burn Tokens. |
The Great Denier (Brain of Darkness/Shackles of Denial) | Act 1 Final Boss, The Mountian | Comprises of Latch of Regret, Bolt of Lamentation, Padlock of Wasting, and Shackle of Despair. Can inflict Debuff and Stun Tokens. Ignores one Hero Skill at the start of each round. |
Seething Sigh (Lung Boss) | Act 2 Final Boss, The Mountain | Comprises of Front Lung, Back Lung, and main body. Lungs gain Inhalation Token to cast Sundering Exhalation that grants huge damage buff. |
Focused Fault | Act 3 Final Boss, The Mountain | Comprised of Cloistered Eye, Bifurcated Eye, Cluster of Eyes. Applies Focus Tokens to focus damage on one Hero. Can inflict Weak, Vulnerable and Daze Tokens. |