How to play Marisa in Street Fighter 6
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Street Fighter 6 introduces a diverse roster of fighters, each wither their own unique playstyle and abilities. Among them is playing Marisa, a formidable and agile character descended from Spartans demands precision and strategic gameplay. In this guide, we will delve into the intricacies of playing Marisa, exploring her move set, combos, tips and counters. By the end you’ll have the knowledge and tools to dominate the competitive battle hub or through World Tour Mode with this captivating fighter.
What are Marisa’s best moves in Street Fighter 6?
Marisa is known for her speed and acrobatic movements, allowing her to quickly close the distance between her and her opponents. She excels in Close-Quarter Combat, relying on her speed and agility to overwhelm foes with a flurry of strikes. Her move set consists of a wide array of versatile attacks including her super arts, making her a challenging character to master but incredibly rewarding for those who do.
Here are some of Marisa’s basic moves to perfect:
- Standing/Jumping and Crouching Heavy Punch and Heavy Kick
- Gladius (charged)
- Phalanx
- Back + Heavy Punch
- Heavy Two Hitter (Heavy Punch + Heavy Punch target combo)
This is a list of all of Marisa’s moves:
Moves | How to | Description | Type |
---|---|---|---|
Caelum Arc | Down + Heavy Punch (while jumping) | Aerial hammer punch | Unique Attack |
Dimachaerus | Down + Down-Back + Back + Punch + Forward + Punch | Uppercut-overhand combo | Special Move |
Flax Crusher | Forward + Heavy Kick (x2) | Two-hitter body knee | Unique Attack |
Gladius | Down + Down-Forward + Forward + Punch | Charged body jab | Special Move |
Goddess of the Hunt | Down + Down-Forward + Forward + Down + Down-Forward + Forward + Kick | Full-swing uppercut | Super Art 3 |
Heavy Two-Hitter | Heavy Punch + Heavy Punch | Charged jab-cross | Unique Attack |
Javelin of Marisa | Down + Down-Forward + Forward + Down + Down-Forward + Forward + Punch | Full-power overhand punch | Super Art 1 |
Light Two-Hitter | Light Punch + Light Punch | Quick jab-cross | Unique Attack |
Magna Bunker | Back + Heavy Punch | Body uppercut | Unique Attack |
Malleus Breaker | Down-Forward + Heavy Punch (x2) | Two-hitter overhand punch | Unique Attack |
Marisa Style | Heavy Kick or Heavy Punch (long press Attack button for more effect) | Body hook or spinning hook kick | Unique Attack |
Medium Two-Hitter | Medium Punch + Medium Punch | Body jab-cross | Unique Attack |
Meteorite | Down + Down-Back + Back + Down + Down-Back + Back + Punch | Midair hammer punch | Super Art 2 |
Mounted Grace | Forward + Light Punch + Light Kick (When an opponent is near) | Leg takedown | Throw |
Novacula Swipe | Forward + Medium Punch + Heavy Punch | Two-hitter low hook | Unique Attack |
Novacula Thrust | Forward + Medium Punch + Heavy Kick | Strike-kick combo | Unique Attack |
Phalanx | Forward + Down + Down-Forward + Punch | Jumping superman punch | Special Move |
Ponte Milvio | Back + Light Punch + Light Kick (When an opponent is near) | Fireman’s throw | Throw |
Quadriga | Down + Down-Forward + Forward + Kick | Front push kick | Special Move |
Scutum | Down + Down-Back + Back + Kick | High boxing guard | Special Move |
Volare Combo | Medium Punch + Medium Punch (while jumping) | Midair jab-cross | Unique Attack |
How to master Marisa Basic Combos in Street Fighter 6
To begin, let’s take a look at how to play Marisa’s some signature moves and combos, once you master these, any other fun experimental combos can be practiced in the training mode or in a casual match up. Note: All of these controls are based around the classic control system.
- Magic Chain (Quarter Circle Forward + Punch):
- This move is Marisa’s go-to combo starter, allowing her to initiate devastating strings of attacks. Experiment with different punch buttons to find the most effective follow-up moves.
- Light Beam (Charge B, Forward + Punch):
- This powerful projectile move is a key tool in Marisa’s arsenal. It can be used to control space, forcing opponents to approach cautiously or risk taking significant damage.
- Illusion Spark (Quarter Circle Back + Kick):
- Marisa’s Illusion Spark is her super move, dealing massive damage to opponents caught in its range. Master the timing and incorporate it into your combos to maximize damage output.
Other Combos to try as Marisa
- Beginner Combo – Light Two-Hitter + Medium Two-Hitter + Phalanx
- Double-tap light punch + double-tap medium punch + quarter-circle forward and neutral punch
- Intermediate Combo – Novacula Swipe + Javelin of Marisa
- Forward medium punch + forward heavy punch + double quarter-circle forward and neutral punch
- Advanced Combo: Magna Bunker + Quarter Circle Back Heavy Punch + Forward Heavy Punch + Quarter Circle Forward Heavy Punch + Goddess of the Hunt
- Back heavy punch + quarter-circle back heavy punch + forward heavy punch + quarter-circle forward heavy punch + double quarter-circle forward neutral kick
Tips for playing Marisa
To excel with Marisa, consider the following tips, we will go into more depth on each of these points below:
- Utilize her mobility
- Mix-up your offense
- Capitalize on knockdowns
- Master her V-Skill and V-Trigger
Utilize her mobility
Marisa’s speed is her greatest asset. Use her quick dashes and command hops to evade opponents’ attacks and create openings for counterattacks.
Mix-up your offense
Marisa thrives on unpredictability. Incorporate both high and low attacks, throws, and cross-ups to keep opponents guessing and prevent them from establishing a defensive pattern.
Capitalize on knockdowns
When you successfully land a knockdown on your opponent, take advantage of the opportunity. Pressure them with mix-ups, bait reversals, or throw them off-guard with a meaty attack on their wakeup.
Master her V-Skill and V-Trigger
Experiment with Marisa’s unique V-Skill and V-Trigger abilities to enhance her offensive capabilities or gain defensive advantages. Each V-Skill and V-Trigger option offers distinct advantages, so find the ones that complement your playstyle.
Countering Marisa
Despite her strengths, Marisa does have weaknesses that can be exploited:
- Zoning characters
- Grapplers
- Punishing unsafe moves
Zoning characters
Fighters with strong zoning abilities can create distance and control space effectively, limiting Marisa’s mobility and closing options.
Grapplers
Characters with powerful throws and command grabs can punish Marisa’s close-range offense. Be mindful of opponents who excel at grappling and adjust your approach accordingly.
Punishing unsafe moves
Marisa’s powerful attacks often come with a high risk. Learn to recognize and punish her unsafe moves to turn the tide of the match in your favour.
Mastering Marisa in SF6 requires a combination of precision, speed, and strategy. By understanding her move set, executing devastating combos, and employing effective strategies, you can unleash the full potential of this agile fighter.