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Team Fortress 2 Update Patch Notes For July 8 2022

Updated: Jul 8, 2022 11:01 am
Team Fortress 2 Update Patch Notes For July 8 2022

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Team Fortress 2 has had a massive update! We’ve got the patch notes for the July 8 2022 Team Fortress 2 Update.

READ MORE: Team Fortress 2 System Requirements

These changes will likely be extremely welcome to players, both long-time and short-time. So without further ado, let’s dig into them.

The Team Fortress 2 Update Patch Notes

Team Fortress 2 Crocodile Map
Team Fortress 2 In Action

So, the patch notes are as follows for the game:

  • Several fixes to address exploits and stability issues
  • Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.
  • Added a game server setting, “net_chan_stats_dump” which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.
  • Added a game server setting, “tf_fall_damage_disablespread”, to disable random fall damage (default: 0)
  • Fixed not being able to adjust the offset for a cosmetic item’s Unusual effect
  • Fixed some players seeing [unknown] for their player name
  • Fixed broken transparency on cosmetics
  • Fixed lag compensation when melee-ing teammates
  • Fixed not being able to hit a player’s hitbox if it extends outside the player’s bounding box during an animation
  • Fixed jiggle bones rendering in the loadout and item previews
  • Fixed the Iron Bomber’s projectile collision size not matching other projectile collision sizes
  • Fixed ConVar buttons flickering after being clicked to toggle the value
  • Fixed The Shortstop shove showing as self-inflicted damage
  • Fixed Mini-Sentry guns not triggering damage alerts in the HUD
  • Fixed net_disconnect_reason affecting disconnect messages on the client
  • Fixed Medi Gun charges expiring too early if a server forces add_uber_time
  • Fixed network edicts being used for server-side-only entities
  • Updated mat_picmip to allow values below -1
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated Mann vs. MachineFixed not being able to kick Spectators
  • Fixed bots not displaying the correct names
  • Fixed the loading screen backgrounds on Valve servers
  • Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
  • Updated Arena modeFixed players being able to late-join the game
  • Fixed players on team Unassigned being able to kill other players

When Was The Last Team Fortress 2 Update Patch?

Team Fortress 2 Maps
Team Fortress 2 Maps

Team Fortress 2 has been around for quite a long time now, since 2007, and players have been begging for updates basically constantly since then.

READ MORE: Team Fortress 2 System Requirements

The last update for the game released June 23, but it was a relatively minor update that fixed only small things. This is the biggest update that the game has had since the day before that, June 22.


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