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Apex Legends New Update – Evolution Update

The new Apex Legends Evolutions Update is now live, here’s all you need to know!

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The new Apex Legends Update is a doozy. With game improvements, a new heirloom, bug fixes, characters buffs and nerfs. This is a slight game-changing update.

Nicknamed the Evolution Update, the next Apex Legends update will be live on September 14th.

 

 

Rampart Re-Work

The least-picked character in all of Apex Legends has been Rampart for a depressingly long time now. Although she’s a fun and interesting character, her playstyle simply does not mesh very well with the fast-paced game. A game where movement is key to winning.

Rampart’s biggest flaw often involved lack of motion. Her barriers and her ult, Sheila involved sticking in one place and hunkering down. With characters like Octane, Pathfinder and Valkyrie who can simply get the drop-down on Rampart, it’s no wonder she’s hardly ever seen in-game.

 

Rampart Heirloom

 

 

It’s no doubt that Respawn are hoping to encourage more players to pick Rampart. She’s getting all the love in this update. As part of Apex’s Evolution update, Rampart has gotten her own Heirloom weapon.

Her handy-dandy wrench, the Problem Solver.

 

Mobile Sheila

Sheila’s gone mobile and nothing might be quite as terrifying. Rampart’s been able to carry around the great big minigun on her back. But seeing her use it on the move will no doubt sow fear into many people in-game.

  • Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets 1 magazine in this mode.
  • Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time).
  • At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.

This might see Rampart being picked a lot more often. Her biggest fault was her lack of mobility but this does instantly fix that, I’m looking forward to the change, that’s for sure!

Rampart Arena Takeover

It doesn’t stop there with Rampart. She’s gone and taken over the Arenas, offering players the chance to grab some of her hand-crafted weapons fully decked out at a discount! 

Rampart Arena Takeover Eolvution

 

New Skin in the Evolution Update

It should come as no surprise that we’ll see some new skins too in the Apex Legends Evolution update. Wraith, Octane, Pathfinder, Fuse, Bangalore, Rampart, and Lifeline will be getting their own brand new skins in this next update.

 

Balance Changes

As part of the Apex Legends Evolution update come a series of buffs and nerfs to both characters and guns alike:

Character Updates:

Revenant

  • VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.

Octane

  • Reduced jump pad horizontal distance by 10% – 15%.
  • Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.

Bloodhound

  • When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place

Weapon Updates:

Bocek Compound Bow

  • Draw speed slightly reduced from 0.56 to 0.54
  • Arrows per brick increased from 14 to 16
  • Arrows per inventory stack increased from 28 to 32

Hemlok

  • Reduced hipfire spread
  • Hipfire resets slightly faster

Shatter Caps – Bocek Compound Bow

  • Damage per pellet increased across all draw strengths
    • Short draw damage: 4 to 6
    • Medium draw: 7 to 9
    • Full draw: 11 to 12

Shatter Caps – 30-30 Repeater

  • ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
  • Charged pellet damage multiplier increased from 35% to 50%

L-STAR

  • Cool-off time slightly increased
  • Overheat lens replacement time slightly increased
  • Rounds before overheat reduced at base and all Energy Magazine tiers
    • Base: 22 to 20
    • White: 24 to 22
    • Blue: 26 to 24
    • Purple/Gold: 28 to 26
  • Arenas price adjustments:
    • Base: 500 to 600
    • Blue: 300 to 250
    • Purple: 400 to 350

Shotguns

  • EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.

Triple Take

  • ADS charge time decreased from 1.0 to 0.8

Other Changes:

  • Shortened the out-of-bounds timer from 30 seconds to 15.
    • Your timer should be reset after being respawned.
  • Swapping from Red to a Gold Shield with more health no longer requires a long press.
  • Evo Shields in deathboxes now show their health.

 

  • Early Leaver Warning has been improved to help people from accidentally leaving before their party is dead.
    • You now need to hold the confirm button down for a small amount of time
    • The highlighting is different colored than other prompts to catch your attention
    • Red text warning showing your leaving penalty added

 

  • Added character portraits to “detected” widget for recon characters.

Bug Fixes

UI

  • Fixed a bug where Streamer mode wouldn’t anonymize the names on the scoreboard in Arenas mode
  • Fixed issue for when players would randomly get un-readied while matchmaking in Ranked.
  • Fix for Ranked Arenas: longest win streak number was incorrect for some players when viewed in the Stats screen.
  • Fixed cases where players would still see Ranked icons when switching over to Arenas while inspecting personal stats.
  • Fix for cases where the player would still see the Abandon Penalty countdown when getting other messages like RECEIVED PREMIUM CURRENCY.
  • Removed the red speaker icon that would show up on the upper right corner of the screen that served no purpose.
  • Fix for when the Playlist Selector would sometimes flicker.
  • Players should no longer encounter a string issue in the Timeline when they have a “;” in their username.
  • Fixed cases where the name of killed players was not always showing up when a player died.
  • Fixed a rare bug that can cause the Observer to get stuck on the Intro Screen at the start of a match.

Characters Bugs:

Fuse

  • Motherload ultimate will no longer highlight enemies far below the ring.

Seer

  • Increased the hitbox for Exhibit Ultimate to better match the model.

Loba

  • Loba can no longer glitch into Skyhook when using her tactical.
  • Fix cases for when Loba’s ultimate visualfx do not appear while aiming down sites.

Rampart

  • Fixed bug that could get players stuck under the map after dismounting from Ramparts Turret on a Trident.

Bangalore

  • Fix for the times when pinging a Prowler would trigger a voice line that mentions a removed hop-up.

Lifeline

  • Switch Only – Fix for cases where players couldn’t complete training due to her Ultimate malfunctioning,

Gibraltar

  • Fix for cases where it appeared that Gibraltar’s Ultimate caused dropped audio.

Wattson

  • Fixed a bug where Wattson would start matches with 30 fences.

Valkyrie

  • Fixed an exploit where players could get continuous missiles after exploiting Valkyrie’s passive/tactical as well as use the Vtol jets infinitely.

Weapon Bugs:

Sentinel

  • Fix for when players would still see “Amped” or “Revved up” from Sentinel or Rampage after swapping weapons.

Wingman

  • Fix for reactive skins, “Precision Calibur” and “Attention to Detail” where part of the skins appeared stuck in place when shooting.

World’s Edge

  • Various fixes on World’s Edge cleaning up some bad collisions, exploitable hiding spots, and areas where players could get stuck.

Firing Range

  • Fix for the mysterious fire show that could appear in Firing Range and cause a crash.

MISC

  • Fix for cases where players were able to reach farther than intended when punching an enemy player.
  • Private Match Fix – Observers should no longer get stuck on the intro screen for the duration of the match.
  • Fix for Audio fluttering that could happen when killing someone during self-revive.
  • Various fixes to improve overall game stability.
  • (PC only) You’ll no longer be able to bind forward movement to the Mouse wheel on PC. This previously enabled an exaggerated movement tech known as “Tap Strafing. See the dev note below for more context.

Content Creator / Staff Writer AT WEPC

Maya Hutchinson

Although Maya grew up and lived among the F1 cars and beaches of Monaco, she spent more time indoors playing on her Xbox 360. As she grew up, so did her love for games, particularly narrative-based games. She loved games that told a story or got her attached to characters. Now, Maya writes both articles about the latest games but also is writing her own novel. She one day hopes to be writing for games herself, especially fantasy RPGs!