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MW2 and Warzone Season 5 Nerfs and Buffs

Updated: Aug 2, 2023 8:00 pm
MW2 and Warzone Season 5 Nerfs and Buffs

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Every new season of Call of Duty Modern Warfare II and Warzone comes with its share of balance changes. Season 5, the newest season in the lineup, is no different.

There’s plenty to look forward to in Season 5 of MW2 and Warzone, including new game modes, new operators, and bug fixes. But with that comes the nerfs and buffs to all different aspects of the game, from weapons to health regeneration.

Need to know all the changes for the Season 5 update? Look no further. Here are all the nerfs and buffs for Season 5 of MW2 and Warzone.

Season 5 Nerfs and Buff for MW2 and Warzone

Weapon Balancing 

» Light Machine Guns «

  • RAPP H
    • Increased semi auto Damage
    • Reduced semi auto rate of fire

The following weapon changes are applicable to Warzone only. While we are generally pleased with the state of Weapon balance in Warzone, our work is never done. Internal data has shown that the Cronen Squall is still performing better than we would like–enough so that it would restrict the pool of viable Weapons. Our main focus of these changes is and always will be to broaden gameplay options at every level of play. Not all Weapons have the potential to sit atop the charts–and that is okay. As long as those Weapons enable a playstyle or have a niche in which they can thrive, that is our goal. Below you will find changes that aim to level the playing field between some of the top and bottom performers.

» Assault Rifles « 

  • Chimera
    • Close-mid Damage increased 
  • M13B
    • Headshot Multiplier increased

» Battle Rifles «

  • Cronen Squall
    • Maximum Damage decreased
    • Minimum Damage increased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
    • Lower Torso Damage Multiplier decreased
    • Limb Damage Multipliers decreased

» Light Machine Guns «

  • HCR 56
    • Limb Damage Multipliers decreased 
  • RAAL MG 
    • Headshot Multiplier increased 

» Submachine Guns «

  • MX9
    • Close-mid Damage increased
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • Minibak
    • Damage step added at mid-far range
    • Minimum Damage decreased
    • Headshot Multiplier increased
  • Lachmann Sub
    • Maximum Damage Range decreased
    • Close-mid Damage Range decreased
  • VEL-46
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • BAS-P
    • Maximum Damage Range increased
    • Neck Multiplier increased
    • Upper Torso Multiplier increased
    • Lower Torso Multiplier increased
  • Fennec 45
    • Maximum Damage increased

Lastly, we are aware of concerns surrounding the Signal 50 in Warzone. While our data does not suggest the Signal 50 is out of the normal range in performance, its experiential impact for Players is equally important to us. At this time we do not feel it is necessary to make changes to the Signal 50, but we will continue to monitor the data and your feedback closely.

EQUIPMENT

Adjustments

  • Drill Charge
    • Reduced damage from drilling when a Player is stuck with a Drill Charge, providing a larger opportunity for death from explosion
  • Recon Drone
    • Recon Drone’s health bar now updates every time the drone is accessed
  • Tactical Camera 
    • Removed audio distortion when failing to use a Tactical Camera 

PERKS

Adjustments

  • Bomb Squad
    • Bomb Squad will protect against death from explosive Equipment stuck directly to the Player when fully armored | Warzone only
  • Quick Fix
    • Added visual cues for attacking someone with active Quick Fix
    • Entering an objective with Quick Fix equipped will now visually show when the health regeneration effect is active.

Annie is a journalist interested in video games and tech news.

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