Although it’s still early days since the release of Cyberpunk 2077, the online modding community has already been busy at work crafting mods for the game.
There are already hundreds of individual mods available on NexusMods for the game (though it should be noted many of these do basically the same thing) and these range from video settings and performance tweaks to changes to the controls and vehicle handling: nothing spectacular at this stage, but hopefully an indication of big things to come.
Below is a selection of the mods we consider most worthwhile at the time of writing and a link to where you can download them. We would advise reading the user comments on the page of each mod to gauge any issues you might have and considerations you need to take into account before installing. We will be updating this page with the latest and greatest mods for Cyberpunk 2077 as they come out, so watch this space!
Note: these mods are not official – i.e. they are not supported by CD Projekt Red – and there is always a chance they can disrupt your game’s files (including save games), particularly when you layer several mods on top of each other. Given the heavily buggy state of the current game, we can expect extensive patching to come for Cyberpunk 2077 over the next 6+ months, which may render many of these mods unusable until the modders update them. So use at your own risk, and remember – always backup your files first!
Draw Distance Boost
This mod does exactly what is says on the tin, extending the possible draw distance so that textures and objects in the gaming world are rendered in from further away. What level of extension, if any, your PC can handle will likely require some trial and error experimentation.
Extended Field Of View Slider
The FOV slider in the non-modded version of Cyberpunk 2077 extends from 70 – 100, but this mod gives you the option of a much lower minimum and maximum Field Of View, extending from 30 up to 150.
Cyberpunk 2077 Reshades
Reshades, in basic terms, adjust the contrast, saturation, sharpness and shadows of a game to create an overall different visual aesthetic. Current options include: “True HDR” for a more photorealistic feel, Blade Runner reshades, a Deus Ex reshade, and a black & white film noir reshade. Expect many more to follow!
E to Interact – V to Walk and Drive Slowly – Dedicated Dodge – Dialogue Mouse Scroll
A small but prevalent complaint that cropped up in fair few reviews of the game was the inability to remap the “Use” key in the game from F in the control settings. This mod rebinds “Use” to E (the preferred option for many).
The same mod also gives the option to change the “dodge” mechanism from needing to double tap the corresponding direction key (which can often lead to accidental dodges) to a dedicated key (Left Ctrl), disabling the double-tap feature.
This mod also introduces an option to walk and drive slowly through pressing the V key, and use the mouse wheel to scroll through dialogue options.
Better Vehicle Handling
Everyone has different tastes, but for most the driving in Cyberpunk 2077 left a lot to be desired. I personally find that with the First Person camera, driving feels a lot more responsive, immersive and enjoyable than the floaty and clunky handling in 3rd person, but that’s just me! Regardless, this mod attempts to improve vehicle handling somewhat, coming in two varieties that you can test to decide upon your preference. Expect to see a lot more vehicle driving mods from different modders appearing over the next few months.
Saveswitcher 2 (Profile Manager)
An update of the Saveswitcher mod for The Witcher 3 (note the pun), this mod is of more practical use than the others on this page. Saveswitcher 2 enables you to both backup your saved games and actually organize your saves between separate user profiles.