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Starfield Creation Engine 2 – what is it and how it works

Updated: Aug 18, 2023 6:44 pm
Starfield Creation Engine 2 – what is it and how it works

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Bethesda’s first new IP in a decade, Starfield, is groundbreaking because it debuts the all-new Starfield Creation Engine 2 at its core. As the successor to the original Creation Engine, the Creation Engine 2 is an overhaul that is a significant leap in technological advancement for the gaming industry.

As the successor to the original Creation Engine, the Creation Engine 2 is supposed to pave the way for new technological advancement in Bethesda’s games. This article will tell you everything you need to know about Starfield’s Creation Engine 2, it’s features, and how they power Starfield.

Before you go any further, make sure to learn the release date and preload it if you haven’t yet. If you don’t want to pay, Game Pass could also be a cheap alternative. If you’re ready for launch, we have more information down below than you’ll see at a showcase.

What is the Starfield Creation Engine 2?

The Creation Engine 2 is essentially just the engine that Starfield was built in. It is the successor to the original Creation Engine, which powered games Bethesda built in the past, like Fallout 4 and The Elder Scrolls V Skyrim Anniversary Edition. Bethesda made sure the studio could make a new engine and with help from Microsoft’s money, it is likely that this will beat out the previous engine and make the Xbox Series X|S work hard.

The Creation Engine 2 is a comprehensive set of tools, technologies, and systems that developers used to make Starfield. It includes a wide range of features, like graphics rendering, physics simulations, artificial intelligence, procedural generation, and modding support.

This new iteration of the engine is tailored specifically for the needs of Starfield, taking advantage of modern hardware capabilities to deliver a better gaming experience than previous titles under ZeniMax Media. So thanks to this engine, you’ll see many more dynamic environments than Oblivion or Morrowind could do on their game engines.

How Does the Starfield Creation Engine 2 Work?

At its core, the Creation Engine 2 serves as the intricate framework upon which the universe of Starfield is built. This new engine is not just an incremental upgrade but rather a comprehensive “new tech base,” as described by Todd Howard, the director and executive producer at Bethesda. This engine is designed to power Starfield and future titles like the eagerly awaited Elder Scrolls 6.

Building upon the foundation of its predecessor, Creation Engine 1, the new iteration allows players to go even further to make ships or bases in their playthrough to a degree that Fallout 4 couldn’t hope to achieve. It also lets developers add a lot to the world without quickly worrying about memory space and if the player will experience lag due to the environment.

What Improvements are Coming to the Starfield Creation Engine 2?

Compared to its predecessor, the Starfield Creation Engine 2 offers substantial improvements in multiple aspects. A major upgrade has been made to the engine’s pipeline, AI, physics, and visuals, according to Starfield Direct. The integration of the Havok engine for character and NPC animation enhances realism, resulting in more lifelike and dynamic simulations.

One significant area of improvement is the AI system. The Creation Engine 2 introduces radiant AI enhancements, which were first tested in Skyrim. This allows for dynamic interactions within the game’s various environments, especially in bustling cities. In contrast to the static radiant quests that keep repeating, the Starfield Creation Engine 2 responds to the environment, contributing to a more immersive and believable gameplay experience.

Does the Starfield Creation Engine 2 Use Procedural Generation?

Definitely, Starfield Creation Engine 2 relies on procedural generation. The vastness of the Starfield universe, which includes 1,000 planets, presents a challenge in populating these worlds with content. To address this, the engine features a blend of handcrafted locations and procedural content generation.

The textures, models, and everything else were made by the developers at Bethesda Game Studios, but it is likely that many times environments were put together by the new creation engine made by the tech team. Things like the open-world can be done by a regular development team, but with all the storylines on explorable planets, is there a lot of time to put volumetric fog on a planet the player may never see?

The engine allows entire handcrafted locations to be placed on planets in a way that makes sense visually. This approach allows the creation of ambient quests and NPCs that dynamically fill the game world, ensuring players have engaging experiences regardless of where they go. You may even see new locations come up because a quest was made up.

Is the Starfield Creation Engine 2 similar to GECK?

The Starfield Creation Engine 2 shares some similarities with the Garden of Eden Creation Kit (GECK) used in Bethesda’s Fallout series. However, it takes these concepts to a whole new level. The engine provides players and modders with powerful tools to shape and modify the game world. For example, now that there is procedural lip-syncing for NPCs, modders can introduce custom content with increased ease and realism.

Will players be able to use the Starfield Creation Engine 2?

Absolutely, players will reap the benefits of the Starfield Creation Engine 2. This engine serves as the invisible hand that brings the universe of Starfield to life, offering players an immersive and dynamic playground to explore. From stunning visuals to dynamic AI interactions, players will experience a new level of engagement and realism.

Can modders use the Starfield Creation Engine 2?

Yes, modders will have a wealth of tools at their disposal with Starfield’s Creation Engine 2. The engine’s advancements, including procedural content generation and improved modding capabilities, provide modders with expanded opportunities for creativity. From adding voices to characters to crafting intricate interior designs, the Creation Engine 2 will allow modders to really take control of the game.


Jorge Aguilar is the Gaming Editor for WePC. He is interested in the video game industry and its history.

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