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Top 5 Graveborn Skills in Tiny Tina’s Wonderlands

What are the best skills for Graveborn in Tiny Tina's Wonderlands?

Updated: May 6, 2022 1:44 pm
Top 5 Graveborn Skills in Tiny Tina’s Wonderlands

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There are a lot of great skills in Tiny Tina’s Wonderlands. I figured to make a list of some of the best skills in the game for Graveborn. I will go over five passive skills and best action skill. It is all subjective so just let me know if you think there are some other skills I missed.

Note! These skills are listed in no particular order. Number one is not necessarily the best one. The order is completely random. Enjoy!

Best Graveborn Skills in Wonderlands

Action Skill – Reaper of Bones

The Fatemaker is fully Healed, gains Leech Efficiency, and deals Bonus Dark Magic Damage for a duration, but loses an ever-increasing amount of Health per second. When the Fatemaker would die, they become Invulnerable for a duration, restore some of their Health, and Reaper of Bones ends.

It is a great skill that works well for endgame. If you focus on boosting Dark Magic Damage you can keep this skill up and heal constantly. It also has a great synergy with every While Action Skill is Active Enchantment. You can build up crazy Dark Magic Damage with this action skill, in combination with some of the best passive skills.

Passive Skill #5

Dark Pact

Dark Magic Damage is increased.

IT is a very simple skills that boosts all of your Dark Magic Damage by 20% at max level. It boosts all of your skill Dark Magic Damage, spell Dark Magic Damage, this elemental damage with your guns or Demi-Lich companion. Awesome boost that works ideally in any build with Dark Magic element.

Passive Skill #4

Faithful Thralls

The Fatemaker deals Bonus Damage for every Companion they have. Companion Respawn Rate is increased.

Amazing skill that boosts your damage by a ton if you are aiming for a companion-oriented build. They work totally different in this game, so you can have multiple hydras, two permanent companions and even double your overall damage with this 3 point skill alone.

Read More: All Companions in Tiny Tina’s Wonderlands

Passive Skill #3

Morhaim’s Blessing

Casting a Spell automatically activates all of the Fatemaker’s Kill Skills.

This is the capstone for Graveborn, and it is not the most useful skill in some builds, but if you are running a spell oriented build with the second class as a Spellshot then this can help a lot. It is a skill that bases itself on synergy with other skills. Graveborn has four kill skills that can be activated plus 1-3 kill skills from secondary class by just using a spell.

Passive Skill #2

Dark Hydra

Kill Skill: Chance to summon a Dark Hydra Companion, dealing Dark Magic Ability Damage to nearby enemies for a duration.

Another skill that supplements the companion build nicely. Not only you can have two companions with the right secondary class, you can also throw FERIORE for more companions, use spells to spawn hydras and on top of that this skill will summon Dark Hydras.

Passive Skill #1

Lord of Edges

The Fatemaker gains increased Damage Dealt and Damage Reduction the lower their Health.

It is a decent skill, but at a cost of 1 skill point it becomes great. It is somewhat situational but with a Deathless class mod or in Save Your Soul this can become really helpful.

Make sure to stay up to date and follow the most recent gaming news on WePC News section. Also take a look at How to reroll Enchantments in Tiny Tina’s Wonderlands and Is there a save editor for Tiny Tina’s Wonderlands?

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