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Nvidia releases GeForce Game Ready 511.32 WHQL drivers, adds RTX 3050 support

Gear yourself up with the latest drivers

Updated: Jan 27, 2022 1:27 pm
Nvidia releases GeForce Game Ready 511.32 WHQL drivers, adds RTX 3050 support

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A new card is due to launch today and with it a new set of updated Nvidia drivers that we’re going to summarise for you in the best way possible. If you’re wondering what GeForce Game Ready 511.32 WHQL has in store for you, check out all the changes below.

New features in GeForce Game Ready 511.32 WHQL

It’s exciting to see support officially released for this new driver, which promises to give us good performance from this new card, which is available today from various manufacturers, though some custom AIB cards can be slightly more expensive than the $249 MSRP might initially mention. Regardless, it’s great to see lower-end consumers catered for with a new generation of GPUs.

GeForce Game Ready 511.32 WHQL contents

The GeForce Game Ready 511.32 WHQL driver update also comes bundled with the latest versions of some essential software that you are going to want to use if you have a graphics card. This can be ranging from GeForce Experience which houses a number of excellent features, all the way to new versions of CUDA and the Nvidia control panel, which gives you access to features such as DSR.

  • HD Audio Driver – 1.3.39.1
  • NVIDIA PhysX System Software – 9.21.0713
  • GeForce Experience – 3.24.0.123
  • CUDA – 11.6
  • DCH NVIDIA Control Panel – 8.1.961.0

GeForce Game Ready 511.32 WHQL known issues

Thanks to the latest release of the drivers which you can see here, these drivers are certainly not without fault, and Nvidia has published the known issues for this latest driver update, and you can see them here. But, we’ve also included them below so you don’t have to trawl through esoteric documents and instead just get all the information that you absolutely need to see if you are going to be affected by any of these issues.

  • Windows 11 & Far Cry 6: Geometric corruption occurs in the benchmark and in gameplay.
  • NVIDIA Ampere GPUs: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
  • Deathloop & HDR : TDR/corruption occurs in the game with Windows HDR enabled.
    If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water.
  • NVIDIA Control Panel: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4.
  • NVIDIA Image Scaling: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • NVIDIA Image Scaling in DirectX 11 video apps: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition.

    If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.

Looking for more on the RTX 3050?


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