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Best Spore Warden starting build – Tiny Tina’s Wonderlands Guide

Here we will go over Spore Warden starting build in Tiny Tina’s Wonderlands

Updated: May 6, 2022 1:47 pm
Best Spore Warden starting build – Tiny Tina’s Wonderlands Guide

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Tiny Tina’s Wonderlands is out right now and if you are just starting with the class of your choosing here are some tips on which skills are the best for early game. In this article we will go over Spore Warden starting build in Tiny Tina’s Wonderlands.

Note! For early game I will assume the first 15 levels of your gameplay time. I will cover end-game builds in the future after a lot more information is known about the game like legendary gear and more. This article will be focused on the first 15 levels of your character.

Spore Warden Starting Build Explanation

Spore Warden has one of the best skill trees in Tiny Tina’s Wonderlands. I focused on some essential skills for any Spore Warden build like Eagle Eye or Medical Mushroom. A perfect balance of high damage and some survivability from your little companion. Barrage is also a great action skill at every stage of the game.

Spore Warden Starting Build

Skill Tree

Spore Warden Starting Build
Image via Lootlemon

Read More: Best Clawbringer Starting Build – Tiny Tina’s Wonderlands Guide

Spore Warden Class Feat – Mushroom Companion

The Fatemaker is accompanied by a Mushroom Companion that targets nearby enemies and deals Poison Damage. Pinging an enemy will cause your Mushroom Companion to lunge towards them.

Any increases to the Fatemaker’s Damage also apply to their Companions.

Spore Warden Action Skill – Barrage

The Fatemaker summons an Ethereal Bow, firing 7 arrows that deal Ability Damage on impact. Arrows ricochet twice between nearby enemies.

Barrage has multiple charges. Increases to Gun Damage apply to damage dealt by Barrage.

Spore Warden Starting Skills

Eagle Eye – 5 points

Gun Damage is increased. Gun Handling is increased.

Amazing Tier 1 skill to increase your gun potency overall.

Spore Cloud – 1 point

Your Mushroom Companion will occasionally let one rip, Taunting enemies and leaving a Poison Cloud that deals damage over time.

Another awesome skill that you can get early on to get some aggro from your Fatemaker.

Affinity – 5 points

Ability Damage is increased.

Your Barrage will deal more damage. It also scales great with some other skills later down the skill tree.

Medicinal Mushroom – 1 point

While the Fatemaker is in Save Your Soul, their Mushroom Companion will attempt to revive them. If it does, you and your Companion gain increased damage dealt for a duration.

One of the best survivability tools when playing alone. Companion who revives? Yes please!

Bounty of the Hunt – 1 point

Kill Skill: Action Skill Cooldown Rate is increased for a brief duration.

Last remaining point for a bit of CDR, having Barrage even more often is nice.

Tiny Tina’s Wonderlands was released on March 25, 2022 on PC, PS4, PS5, Xbox One X/S, Xbox Series X/S.

Make sure to stay up to date and follow the most recent gaming news on WePC News section. Also take a look at Tiny Tina’s Wonderland release time and countdown and Tiny Tina’s Wonderlands – Stabblomancer Skill Tree.

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