Stardew Valley Patch Notes fixes bugs and crashes
The latest Stardew Valley Patch notes are out now, and they've come to fix a series of bugs.
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Our benevloent Stardew Valley God ConcernedApe has released a new update just ahead of the Holiday season. In this new update, we don’t see a huge change, rather a series of fixes to previous issues and bugs that the community had noticed and was causing some general issues among players.
– On multi-monitor setups, the game now remembers and restores on the last used monitor.
– Potential fix for a random crash that could occur at the end of the night.
– Fixed a bug that prevented the various farm types’ wallpapers and floorings from applying when starting a new game.
– Fixed a bug where pressing ESC to dismiss the level up screen would dismiss the menu without applying the level up, causing it to reappear every night.
– Hoed dirt no longer decays under forage items on the farm. This ensures that dirt under freshly grown seasonal forage seeds can no longer disappear randomly.
– Grass placed indoors no longer dies when seasons change to Winter.
– Fixed being unable to harvest Tea Saplings placed on Garden Pots on Ginger Island.
– Fixed an issue where the Z key would be unbindable after resetting controls to the default.
– Fixed map screenshots not functioning on Linux.
– Updated Steamworks.NET to 20.0.0.
– Fixed a crash when starting the game in Compatibility mode on MacOS.
– Fixed being unable to move the game window from one desktop to another in certain monitor configurations.
– Fixed an issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
– Fixed garden pots automatically harvesting when moused over.
– Fixed Emily’s patio decorations being one tile above where they should be.
As you can see, it’s not a particularly exciting update, but it does fix some much-needed issues that players have encountered. In the meantime, if you want more Stardew Valley content, check it out here:
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